![]() ![]() This mechanic of choice is well-implemented here, but players will largely find themselves unconcerned and unaffected by the conflict here. ![]() The choices you make will affect the final outcome, reminding players of Mass Effect's branching character paths. Players can fail objectives or take responsibility for whether key characters live or die. This is not the case in Treyarch's sequel. That's not saying much, given every previous title was a linear roller coaster, largely uncomplicated but enthralling in its twists and turns, delivering players from point A to point B. Right upfront, Black Ops II locks players in for the most varied Call of Duty campaign, ever. ![]() Could Treyarch pull it off or is the fate of this juggernaut brand a little too black? Clearly, changes needed to be made, across the board, to keep the fan base hooked for just one more level, while also providing a compelling campaign.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |